Creative experiments

Pixel Forge

A local studio experiment for creating and working with pixel-art assets.

The question

Game-asset work needs a useful bridge between generation, inspection, and the actual asset pipeline.

The approach

This experiment wraps an imported Google Flow pixel-asset studio in a local browser workflow and explores how it fits the wider creative-tooling work.

Where it stands

A runnable local wrapper exists as a place to explore the workflow.

The current boundary

The imported studio is credited as an external foundation; it is not presented as entirely original code or a finished public product.

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