Creative experiments
Pixel Forge
A local studio experiment for creating and working with pixel-art assets.
The question
Game-asset work needs a useful bridge between generation, inspection, and the actual asset pipeline.
The approach
This experiment wraps an imported Google Flow pixel-asset studio in a local browser workflow and explores how it fits the wider creative-tooling work.
Where it stands
A runnable local wrapper exists as a place to explore the workflow.
The current boundary
The imported studio is credited as an external foundation; it is not presented as entirely original code or a finished public product.